Building target “Cocos2dTest” of project “Cocos2dTest” with configuration “Debug” ― (1 error)
cd /Users/sugitashinsuke/Documents/Cocos2dTest
setenv MACOSX_DEPLOYMENT_TARGET 10.5
setenv PATH "/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin:/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin"
/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/gcc-4.2 -arch i386 -isysroot /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.2.sdk -L/Users/sugitashinsuke/Documents/Cocos2dTest/build/Debug-iphonesimulator -F/Users/sugitashinsuke/Documents/Cocos2dTest/build/Debug-iphonesimulator -filelist /Users/sugitashinsuke/Documents/Cocos2dTest/build/Cocos2dTest.build/Debug-iphonesimulator/Cocos2dTest.build/Objects-normal/i386/Cocos2dTest.LinkFileList -mmacosx-version-min=10.5 -all_load -ObjC -framework CoreGraphics -framework Foundation -framework OpenGLES -framework QuartzCore -framework UIKit -framework AudioToolbox -framework OpenAL -lz -framework AVFoundation "-lcocos2d libraries" -o /Users/sugitashinsuke/Documents/Cocos2dTest/build/Debug-iphonesimulator/Cocos2dTest.app/Cocos2dTest
ld: duplicate symbol .objc_class_name_GameScene in /Users/sugitashinsuke/Documents/Cocos2dTest/build/Debug-iphonesimulator/libcocos2d libraries.a(GameScene.o) and /Users/sugitashinsuke/Documents/Cocos2dTest/build/Cocos2dTest.build/Debug-iphonesimulator/Cocos2dTest.build/Objects-normal/i386/GameScene.o
collect2: ld returned 1 exit status
ld: duplicate symbol .objc_class_name_GameScene in /Users/sugitashinsuke/Documents/Cocos2dTest/build/Debug-iphonesimulator/libcocos2d libraries.a(GameScene.o) and /Users/sugitashinsuke/Documents/Cocos2dTest/build/Cocos2dTest.build/Debug-iphonesimulator/Cocos2dTest.build/Objects-normal/i386/GameScene.o
collect2: ld returned 1 exit status
Build failed (1 error)
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