unity3d - Using new UI Image component to show a image on web in Unity 4.6 - Stack Overflow
しかし、大きさによってエラーになるので動的にサイズをとるといい。
IEnumerator SetFromWeb () { WWW imageURLWWW = new WWW (myUrl); yield return imageURLWWW; if (imageURLWWW.texture != null) { //Construct a new Sprite Sprite sprite = new Sprite (); //Create a new sprite using the Texture2D from the url. //Note that the 400 parameter is the width and height. //Adjust accordingly sprite = Sprite.Create (imageURLWWW.texture, new Rect (0, 0, imageURLWWW.texture.width, imageURLWWW.texture.height), Vector2.zero); //Assign the sprite to the Image Component GetComponent<UnityEngine.UI.Image>().sprite = sprite; } yield return null; }