◯Localizing iOS Apps
You make more money
Fixd cost of translation vs. Unlimited potential upside
How t prepare your app for localization:
Evetything's in NSlocalizedString()?
genstrings -o target-directory source-files genstrings -o target-directory other-source-files -a
I like Interface Builder.
I don't want to set my UI text in code.
Cost of ranslation:\8000
Revenue per sale:\60
Sell 8000/60 = 135 extra apps in that language to break even.
Localization gives you a cpmpetitive advantage.
◯Tapjoy Value Exchange
& In Game Best Practice
How to get people to find them?
How to get people to use find them?
Howto get value from ads on them.
CPM and CPC Banner Advertising?
Optimize the download
Use clear directions
Get the user playing as soon as you can
all of pay?